Interview with Dan Roarty Interview with Lead Character Artist, currently working at LucasArts, also worked in various Game studios and originally from Vanc...
10th Annual VES Awards Winners The Visual Effects Society announced the winners of its 10th Annual VES Awards at the Beverly Hilton Hotel in Beverly Hills, Calif...
Absolute Dials it in CTIA When you're swallowed by a fish, it's a bad day. Count on Absolute to make things right, breathing incredible vibrancy into an u...
Stained Game : Trailer Launch Stained was developed entirely using open-source software. Modelling and level design was done in Blender, the graphics are powered by OGRE, and the Bullet drives the physics...
Juggernaut By MmAaXx. MmAaXx writes: Hi all. here my latest personal work done for a competition on a italian forum charactersforum.com. Modeling in Blender 2.61 (bat3a builds) render...
Glu3D GPU and Thinkbox According to rumors, 3DAliens is working on adding Thinkbox “PRT” format export capabilities to its Glu3d GPU fluid dynamics software. This will allow Glu3D GPU...
PEN Productions master classes with Paul Neale PEN Productions is offering five quality master classes (three new and two repeats), including Facial Rigging, Developing .Net Tools in MaxScript and Mechanical Rigging....
Adobe Lightroom 4 and HDR German artist Christian Bloch discusses Adobe Lightroom 4, alcoholism and the pros and cons of merging RAW files into HDRIs. More at HDRLabs.
Remesh Modifier_ Sharp Mode Nicholas Bishop explains the difference between the ‘smooth’ and ‘sharp’ mode of the remesh modifier. Nicholas writes: I?ve noticed that people are...
Plugin Update: Forest Pack Pro v3.8 from Itoo Software Changes for v3.8 are:- Adds 'Material Optimizer' for converting and optimizing the materials used by Forest- Adds multiple areas by object, from three predefined ty ...