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  • Essential 3D Game Programming: with C++ and OpenGL
  • Physics-Based Animation
  • 3D Game Engine Design
  • Game Development with Unity
  • Introduction to 3D Game Engine Design Using DirectX 9 and C#
  • 3d Game Engine Design, 2nd Edition
  • Professional Unity and C#: Multi-Platform 3D Game Development
  • C# and Game Programming: A Beginner's Guide
  • Beginning Role Playing Games Programming with VB 2005: From Novice to Professional
  • 3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software
  • Game Physics Engine Development, Second Edition: How to Build a Robust Commercial-Grade Physics Engine for your Game
  • Game Development Essentials: Game Artificial Intelligence
  • ActionScript for Multiplayer Games and Virtual Worlds
  • Beginning DirectX 11 Game Programming
  • 3D Game Programming All in One, Third Edition
  • Practical Rendering and Computation with Direct3D 11
  • Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API
  • XNA 4.0 Game Development by Example: Beginner's Guide
  • Beginning Game Programming: A GameDev.net Collection
  • Physically Based Rendering, Second Edition: From Theory To Implementation
  • Beginning C++ Through Game Programming
  • Real-Time Rendering, Third Edition
  • Unity 3D Game Development by Example Beginner's Guide: LITE
  • 3D Game Programming All in One, Second Edition
  • 3D Game Programming All In One
  • Learning XNA 4.0
  • Unity 3D Game Development by Example Beginner's Guide
  • 3D Game Engine Programming
  • 3D Game Engine Architecture : Engineering Real-Time Applications with Wild Magic
  • Introduction to 3D Game Programming with DirectX 10
  • Entries 1 - 30 / 164



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