Like? Share!
3D Books
sort by hits / day

  • Game Physics Engine Development
  • Practical Java Game Programming
  • Essential 3D Game Programming: with C++ and OpenGL
  • 3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software
  • Game Physics Engine Development, Second Edition: How to Build a Robust Commercial-Grade Physics Engine for your Game
  • Game Development Essentials: Game Artificial Intelligence
  • ActionScript for Multiplayer Games and Virtual Worlds
  • 3D Game Engine Design
  • Beginning DirectX 11 Game Programming
  • 3D Game Programming All in One, Third Edition
  • Practical Rendering and Computation with Direct3D 11
  • Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API
  • XNA 4.0 Game Development by Example: Beginner's Guide
  • Beginning Game Programming: A Collection
  • 3d Game Engine Design, 2nd Edition
  • Unity 3D Game Development by Example Beginner's Guide
  • Game Programming with Silverlight
  • Microsoft XNA Game Studio Creators Guide
  • Real-Time Collision Detection
  • Director MX 2004 Games: Game Development with Director
  • Game Development with Unity
  • Professional Unity and C#: Multi-Platform 3D Game Development
  • Physically Based Rendering, Second Edition: From Theory To Implementation
  • Beginning C++ Through Game Programming
  • Real-Time Rendering, Third Edition
  • Unity 3D Game Development by Example Beginner's Guide: LITE
  • 3D Game Programming All in One, Second Edition
  • 3D Game Programming All In One
  • Learning XNA 4.0
  • 3D Game Engine Programming
  • Entries 1 - 30 / 164

    © 2001 - 2015 | All rights reserved.
    Powered by |