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Hits 551 Hinzugefügt 19 Jan 06 Aktualisiert 19 Jan 06
Advanced IK Setups by Adam Baroody

There hasnt been many "Advanced" IK setup tutorials published to date. I figured its time I share my setup with the world.
This tutorial is for advanced users. Before reading this, please have a working ...
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Hits 307 Hinzugefügt 06 Jun 07 Aktualisiert 06 Jun 07
Animating a Spider in 3DS Max

Complete tutorial about how to animate a spider bone in 3ds max


Hits 125 Hinzugefügt 09 Jul 07 Aktualisiert 09 Jul 07
Animating the Depth of Field (Procedural Blurring) in 3D Studio Max

This tutorial will teach you how to create an animation in which the objects move through the depth of field of a target camera to create a blurring-in and blurring-out effect.


Hits 162 Hinzugefügt 24 May 07 Aktualisiert 24 May 07
Attaching an animatable Head to an animatable Body by Seán Forsyth

So this is a tutorial on how to attach an animatable head to an animatable body in Max 4 ready to use morph targets and physique. It’s aimed at intermediate users who want to get simple animation rigs ...
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Hits 231 Hinzugefügt 29 Sep 06 Aktualisiert 29 Sep 06
Auto key tutorial, AKA: Easy animation - By Brian-W.O.G

This tutorial will teach you how to easily animate an object using the "Auto Key" animation technique, this technique lets you animate without bones or anything. Using this technique you set the initial ...
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Hits 837 Hinzugefügt 19 Jan 06 Aktualisiert 19 Jan 06
Automated Tank Tracks in 3ds max 6 by Jason Slabber

If you’ve ever wondered how to setup animated tank tracks for your project, Jason Slabber is will teach you his method, by using splineIK and wire parameters in 3ds max. ... In this tut I’m going to show ...
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Hits 148 Hinzugefügt 14 Jun 07 Aktualisiert 14 Jun 07
Biped > Let’m walk

This time a short tutorial on how to let a biped walk. there are a couple of different ways you can do this.
For example you can use the footstep mode, or you can use pre-recorded motions and load that ...
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Hits 228 Hinzugefügt 26 Jun 07 Aktualisiert 26 Jun 07
Biped > Linking a hand

This time a short tutorial on a subject that is called Biped.
For a short introduction, Biped is a bone-system in 3dsmax. it lets you do quick rigging and animation.
Most of the people who do very hard ...
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Hits 491 Hinzugefügt 28 Aug 07 Aktualisiert 28 Aug 07
Breaking the Stone

Breaking any object and then animate the fragments manually is a tedious task specially when there are lots of fragments and getting realism on such animations also a difficult task. So, here comes Dynamics. ...
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Hits 172 Hinzugefügt 24 Jul 07 Aktualisiert 24 Jul 07
CharacterStudio to Lighwave by Brent Alleyne

Step 1: Load your polygon character model into LW’s layout. Create a null titled “FBX_Root”. Parent you’re character model to the “FBX_Root” null. ...
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