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AVG Rating: 7.64
  Hits 2.063   Hinzugefügt 19 Jan 06   Aktualisiert 19 Jan 06
"It’s all in the Eyes" - creating realistic eyes by Adam Baroody  
Creating a character is one thing but creating a character in 3d that has depth is another. In life, the eye is a window to the soul. Eyes show inner thought because they have depth to them. At some level ... mehr
Publisher 3D LuVr
AVG Rating: 0.00
  Hits 203   Hinzugefügt 27 Jan 06   Aktualisiert 27 Jan 06
’Dirty’ Materialien by Marko  
hier wird ein Schmutz-Material erstellt...
Publisher GFX-Scene
AVG Rating: 8.70
  Hits 1.009   Hinzugefügt 26 May 07   Aktualisiert 26 May 07
A little bit of Bricolage by Miguel Madaíl de Freitas  
Ok, I’m going to describe a little about the modelling of this scene. Before I begin, let me say that I applied displacement maps to almost every object in this scene, appearing that actual modelling ... mehr
Publisher 3D Total
AVG Rating: 7.00
  Hits 156   Hinzugefügt 21 Jan 08   Aktualisiert 21 Jan 08
A SIMPLE ORB  
The following is a very basic tutorial on how to create a reflective marble, or glass orb.
Publisher cgworld.org
AVG Rating: 10.00
  Hits 207   Hinzugefügt 08 Oct 07   Aktualisiert 08 Oct 07
Advance Materials by Mario Malagrino  
The tutorial is created by CG Artist Mario Malagrino; who shows us how to create Advance Materials for Car paint and any other high gloss Industrial Design product.
Publisher CG India
AVG Rating: 8.71
  Hits 790   Hinzugefügt 05 Jun 07   Aktualisiert 05 Jun 07
All-In-One Basics Tutorial by Colin Barnette  
This Tutorial is for 3ds Max Users with little or no experience at all. Yet, I assume that you have a general knowledge of computers and common sense=). I am using 3ds Max R4. In this tutorial we will ... mehr
Publisher 3D Total
AVG Rating: 8.67
  Hits 243   Hinzugefügt 28 Jul 07   Aktualisiert 28 Jul 07
An In-Depth Look at UVW Mapping an Object  
3ds Max 5 includes an incredible array of new tools for UVW-mapping an object. Depending on your project, and on your budget for extra plugins, mapping and texturing an object is a breeze (especially ... mehr
Publisher 3D Total
AVG Rating: 10.00
  Hits 360   Hinzugefügt 11 May 07   Aktualisiert 11 May 07
Brushed metal using procedurals by Peter Åsberg  
Hello again and welcome to the second installment of my procedural tutorials. In this tutorial we’ll be making a brushed metal. It will focus both on the procedurals used and on the Raytrace material ... mehr
Publisher 3D Total
AVG Rating: 0.00
  Hits 267   Hinzugefügt 20 Nov 07   Aktualisiert 20 Nov 07
Bubble Tutorial  
Tutorial learn you how to create a bubble in 3d s max.
Publisher 3dflashworld
AVG Rating: 0.00
  Hits 88   Hinzugefügt 28 Mar 08   Aktualisiert 28 Mar 08
Cameleon Paint tutorial by Daniel Buck  
Start with a basic ray traced material, with a fresnel falloff in the reflection slot, and higher specular and Glossiness values. For the Diffuse slot, insert a "Gradient Ramp". This works almost exactly ... mehr
Publisher Daniel Buck
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