Added 30 Aug 04 Updated TodayFoundation Swift 3D is the ultimate guide to out of the box 3D design. Combining simple but professional 3D editing techniques with a full guide to using Swift 3D in object construction, animation, enhancement, and production, Foundation Swift 3D also features a chapter on transferring your projects into Flash MX. Foundation Swift 3D really does unlock the power of 3D on your desktop. It covers all you need to know, before you need to know it, backing up every piece of theory with solid practical tutorials. With a case study running the length of the book and organized so you get practical, hands-on experience of everything that you learn, this book will bring you all that this new, and unparalleled version of Swift 3D has to offer. Developed in association with Electric Rain, the makers of Swift 3D, Foundation Swift 3D contains all the insider information, tips, tricks, and techniques that you would expect from a book written and reviewed by Swift 3D v3’s Support Manager, Documentation Writer, beta testers and developers, and moderators of support forums. Whether you’re entirely new to Swift 3D v3, have some experience of an earlier version, or have used v3 extensively, this book is packed with essential information from the true luminaries of the Swift 3D world that will extend your knowledge to true professional level. With Foundation Swift 3D, your world is just a few chapters away!
Foundation Swift 3D really does unlock the power of 3D on your desktop. It covers all you need to know, before you need to know it, backing up every piece of theory with solid practical tutorials. With a case study running the length of the book and organized so you get practical, hands-on experience of everything that you learn, this book will bring you all that this new, and unparalleled version of Swift 3D has to offer.
Developed in association with Electric Rain, the makers of Swift 3D, Foundation Swift 3D contains all the insider information, tips, tricks, and techniques that you would expect from a book written and reviewed by Swift 3D v3’s Support Manager, Documentation Writer, beta testers and developers, and moderators of support forums.
Whether you’re entirely new to Swift 3D v3, have some experience of an earlier version, or have used v3 extensively, this book is packed with essential information from the true luminaries of the Swift 3D world that will extend your knowledge to true professional level.
With Foundation Swift 3D, your world is just a few chapters away!





The book starts you off at the basics. You are introduced to the program, and the examples help you to get a good feel for using Swift 3D. You learn how to create new objects, adjust lighting, move the camera, incorporate textures, and more. Besides just introducing you to Swift 3D, the various authors share their tips and terminology when it applies to 3D modeling in general. You also learn how to integrate the program with Flash MX.
You will definitely like the writing style of the authors. By no means do the authors shy away from teaching you how to create elaborate, complex examples. They provide various alternate explanations, screenshots, and even sample files from the included CD to help you along the way. Some of the elaborate examples you create involve a miniature city with complicated buildings, a 3D logo, a motorcycle, and more. All of that is created in Swift 3D!
Overall, Foundation Swift 3D is a great book. The authors’ ability to teach Swift and complicated 3D concepts is excellent. If you are interested in learning Swift 3D for the first time, or if you are interested in expanding your knowledge of Swift 3D, you will definitely find the book worthwhile



A word about the lead author: The lead author, Kris Honeycutt, is an established authority on Swift 3D. His co-writer team is made up from some of the most well known people in both the Swift 3D and the Flash communities on the internet. The book has been reviewed by, and has the quality stamp of, the makers of Swift and their support team.
If you want to learn Swift 3D V3, or feel that it might be time to get back and finally review the basics, this is the book to get!
Flash! Swift! ...success!
(The fifth star is with-held only for the reason to get the team behind the book to aspire to write the Studio-book with least the same standard and quality ;) )

A word about the lead author: The lead author, Kris Honeycutt, is an established authority on Swift 3D. His co-writer team is made up from some of the most well known people in both the Swift 3D and the Flash communities on the internet. The book has been reviewed by, and has the quality stamp of, the makers of Swift and their support team.
If you want to learn Swift 3D V3, or feel that it might be time to get back and finally review the basics, this is the book to get!
Flash! Swift! ...success!
(The fifth star is with-held only for the reason to get the team behind the book to aspire to write the Studio-book with least the same standard and quality ;) )
