

Hits 26 Added 07 Apr 08 Updated 07 Apr 08
SD_polyColorPerVertex Maya Plugin

Developer RenderHeads
License Freeware
OS Windows
Languages English
Description
SD_polyColorPerVertex is a plugin command for Maya for advanced vertex colour manipulation. It was written to complement a tool by David Berenguer Viaplana called SD_vertexColorsPro2. David’s script allowed artists to manipulate colours in real-time and was great for rapid user feedback. It was written in MEL though, and thus suffered severe slowdowns on anything but the simplest meshes.
This plugin command was written to cope with performing vertex colour manipulation on large meshes in real-time. While working on this we decided to add a few other features such as: randomise, contrast, levels, blur, dilate, erode and support for more selection types.
Features
- RGB & HSV (and alpha) replace operation
- RGB & HSV (and alpha) relative operation
- Written for speed
- Effects: contrast, levels
- Filters: blur, dilate, erode
- Supports all selections: object, face, edge, vertex, vertex-face, vertex-face on edge and face
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