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 Hits 16 Added 29 Jul 10 Updated 29 Jul 10
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Creating a Procedural Sea with 3D Studio Max 
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Welcome back to everyone. We are back again for a new 3D Studio Max tutorial and this time we’ll talk about procedural shading used to create in a very fast way a CG Sea. Let’s start creating a PLANE primitive with Lenght = 25m, Width = 15m like in the figure, ...
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