

Hits 70 Added 16 Jun 07 Updated 16 Jun 07
Description
Learn how to make keyframe animations in Blender.
You have already seen that you can use Blender to create interesting images. Adding objects, materials, lights and a camera allows you to set up a scene in exactly the way you like. Blender will calculate the correct lighting and shadows automatically for you.
But there is more! There is a complete animation system inside Blender. Making an object move is as easy as defining its beginning and ending position. Blender does the rest for you - calculation of all the frames between beginning and end are done automatically.
In this chapter I will create a simple scene consisting of a chessboard and a pawn. The pawn will jump happily across the board and it will deform a bit when it hits the ground.
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