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Game Dev: Books
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
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41 - 50 / 196
AVG Rating: 9.00
  Added 24 Jan 05   Updated 01 Dec 08
Beginning Game Level Design (Game Development)  
Get ready to conquer the basics of building a strong level or mod for your games. "Beginning Game Level Design" covers everything from putting your ideas down on paper, to creating spaces and architecture, ... more
26.99 $
New from 9.50 $
Used from 5.00 $
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Author Marc Scattergood
Publisher Course Technology PTR
Publication Date 2005-02-18
AVG Rating: 7.00
  Added 24 Jan 05   Updated 01 Dec 08
Beginning Game Programming (Premier Press Game Development (Paperback))  
If you have at least minimal programming experience and want to learn to write games, then "Beginning Game Programming" is for you! The C language is the best place to start for someone who is serious ... more
23.39 $
New from 3.27 $
Used from 1.24 $
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Author Jonathan S. Harbour
Publisher Course Technology PTR
Publication Date 2004-10-13
AVG Rating: 4.00
  Added 24 Jan 05   Updated Today
Beginning Illustration and Storyboarding for Games (Premier Press Game Development (Paperback))  
Creating enticing game art can mean the difference between getting a game published or rejected. Great game art can also be a very rewarding to the game designer! "Beginning Illustration and Storyboarding ... more
26.99 $
New from 10.00 $
Used from 7.32 $
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Author Les Pardew
Publisher Course Technology PTR
Publication Date 2004-10-08
AVG Rating: 8.00
  Added 10 May 06   Updated JUST
Beginning Java 5 Game Programming  
Decent, basic overview of some Java game desing concepts
I’ve been working through the book, and there are some interesting and educational concepts. The book assumes you have some strength with Java, and doesn’t take the time to hold your hand through some ... more
22.79 $
New from 17.00 $
Used from 14.24 $
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Author Jonathan S. Harbour
Publisher Course Technology Ptr
Publication Date 2006-04-25
AVG Rating: 0.00
  Added 24 Jan 05   Updated Today
Beginning Java Game Programming  
Author Premier Development
Publisher Course Technology
Publication Date 2004-12-31
AVG Rating: 4.00
  Added 31 Oct 06   Updated Today
Beginning Pre-Calculus for Game Developers  
Successful game programming requires at least a rudimentary understanding of central math topics. While most books neglect the point-by-point details that are necessary to truly hone these skills, Beginning ... more
29.99 $
New from 17.40 $
Used from 8.18 $
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Author Boris Meltreger
Publisher Course Technology PTR
Publication Date 2006-09-01
AVG Rating: 0.00
  Added 10 Apr 06   Updated JUST
Beginning Role Playing Games Programming with VB 2005: From Novice to Professional  
"Beginning Role Playing Games Programming with VB 2005: From Novice to Professional" deals with computers/software.
28.34 $
New from 28.34 $
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Author Colin P. Williams
Publisher APress, US
Publication Date 2006-07-19
AVG Rating: 9.00
  Added 07 Dec 05   Updated Today
Better Game Characters by Design A Psychological Approach  
"If the characters in a game have depth, complexity, consistency, mystery, humanity, and charm, then they are going to feel real to the player, and that helps the whole game world feel real, and allows ... more
49.45 $
New from 43.58 $
Used from 42.99 $
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Author Katherine Isbister
Publisher Morgan Kaufmann
Publication Date 2006-06-05
AVG Rating: 8.00
  Added 06 Aug 04   Updated Today
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C  
Explains the complex technical aspects of video game programming in comprehensive language, covering such areas as 3-D graphics, "voxel graphics," digitized sound and music, modem communications, ... more
49.95 $
New from 69.90 $
Used from 2.80 $
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Author Andre Lamothe
Publisher Waite Group Press
Publication Date 1995-08
AVG Rating: 8.00
  Added 24 Jan 05   Updated 01 Dec 08
Break Into The Game Industry: How to Get A Job Making Video Games  
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. ... more
17.81 $
New from 6.47 $
Used from 2.80 $
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Author Ernest Adams
Publisher McGraw-Hill Osborne Media
Publication Date 2003-05-19
41 - 50 / 196
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