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Maya: Texturing

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AVG Rating: 9.14
  Hits 607   Added 23 Jan 06   Updated 23 Jan 06
"Dr Julian’s Texturing Tutorial" by Julian Jeremy Johnson-Mortimer  
Welcome to my Third tutorial. In This one I will be texturing the head of the character I made in my modeling tutorial.
Publisher 3DM3.com
AVG Rating: 0.00
  Hits 220   Added 09 Apr 08   Updated 09 Apr 08
Adding Fur to the Tennisball by Christer Bjørklund  
After writing the Tennisball Modeling tutorial I got requests on how to set up the fur to make it look more like a real tennisball. This is more of a Step by Step document on how I did it than a tutorial. ... more
Publisher christerB.com
AVG Rating: 0.00
  Hits 125   Added 19 Jul 07   Updated 19 Jul 07
Controlling Displacement Maps by Jeremiah Grant  
This tutorial will cover the basics of nodes in Maya, the Hypershade and finally how to use the Multiply-Divide node to control the intensity of a displacement map. It assumes you know the basics of Maya, ... more
Publisher 3D Total
AVG Rating: 7.00
  Hits 1.019   Added 25 Jan 06   Updated 25 Jan 06
Creating A 3D Eye (Nurbs) by Steven J. Tubbrit  
In this tutorial we will create a 3D Eye utilising Maya’s Nurbs Technology. I will be showing you some extra tips and techniques that aren’t usually shown when creating an eye, these tips will make sure ... more
AVG Rating: 0.00
  Hits 55   Added 26 May 07   Updated 26 May 07
DGS Exploited by Florian Wild  
When MentalRay users talk about ’physical correctness’, in most of the cases the usage of DGS (diffuse, glossy, specular) shaders is discussed. Some people say you should use them at least as photon shaders, ... more
Publisher 3D Total
AVG Rating: 5.00
  Hits 335   Added 27 Jul 07   Updated 27 Jul 07
Head Texturing Tutorial by Aivaras Grauzinis  
There are lot’s of tutorials on the web about modeling a human head, so I won’t go over the merits and differences of methods again. There are a few things worse of mentioning - you will get a more successful ... more
Publisher 3D Total
AVG Rating: 9.00
  Hits 895   Added 23 Jan 06   Updated 23 Jan 06
High polygon realistic character creation by D.Pattenden  
This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). My inspiration for writing it, was that as a long time videogame ... more
Publisher 3DM3.com
AVG Rating: 10.00
  Hits 72   Added 24 May 07   Updated 24 May 07
How to make and use images sequences with Alpha Channels in animation by Ivan Stamatovski  
For this one I needed a scenery that looked like from a children’s drawing so I drew all this little houses and storefronts and even street lamps were just simple planes with alpha chanel. There for I ... more
Publisher 3D Total
AVG Rating: 9.50
  Hits 176   Added 21 May 07   Updated 21 May 07
Human Anatomy UV Coordinates Setup for Texturing by Dylan Swan  
If you want to put textures on to your polygonal 3D model, then you need to create a UV texture map to make sure the textures line up correctly, otherwise they will appear stretched and blurred. It is ... more
Publisher 3D Total
AVG Rating: 0.00
  Hits 127   Added 11 Oct 07   Updated 11 Oct 07
Indian Hookah Pipe  
Though not vey keen on pipes, you`d still want to know how do they make it. Don`t hesitate. Go for it. This might seem like an odd thing to find online and even its tutorial, but trust us-it has much ...
Publisher TechTut.com
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