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Books: 3D Game Development
Books about 2D/3D art design, charactere creation, level design, engine design, physics and AI programming especially for game developers, for beginners and professionals
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71 - 80 / 205
AVG Rating: 4.00
  Added 24 Jan 05   Updated 21 Nov 08
Director MX 2004 Games : Game Development with Director  
Nik Lever guides designers, animators and web developers through the art, animation and programming skills needed to produce games in Director for Internet, CD or DVD distribution. He moves from the introductory ... more
35.96 $
New from 45.76 $
Used from 12.34 $
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Author Nik Lever
Publisher Focal Press
Publication Date 2004-10-29
AVG Rating: 5.14
  Added 30 Mar 05   Updated 21 Nov 08
Directx 9 Graphics: The Definitive Guide To Direct 3d  
The most comprehensive DirectX Graphics reference currently available. Unlike other titles, this unique book takes the reader from beginner to advanced level, demystifying DirectX by staring with the ... more
34.16 $
New from 19.89 $
Used from 5.94 $
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Author Alan Thorn
Publisher Wordware Publishing, Inc.
Publication Date 2005-05-25
AVG Rating: 6.00
  Added 24 Jan 05   Updated Today
DirectX9 User Interfaces : Design and Implementation (Wordware Game Developer’s Library)  
This unique book focuses on offering a comprehensive solution to sucessfully building a Direct X user interface library from the ground up for games and other multimedia software.
40.45 $
New from 27.67 $
Used from 13.75 $
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Author Alan Thorn
Publisher Wordware Publishing, Inc.
Publication Date 2004-03-25
AVG Rating: 9.00
  Added 24 Jan 05   Updated Today
Essential Mathematics for Games and Interactive Applications : A Programmer’s Guide (The Morgan Kaufmann Series in Interactive 3d Technology)  
"Even though I’ve worked with these systems for years, I found new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely usefulit ... more
67.57 $
New from 44.18 $
Used from 30.00 $
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Author James M. Van Verth; Lars M. Bishop
Publisher Morgan Kaufmann
Publication Date 2004-03-25
AVG Rating: 8.00
  Added 27 Nov 07   Updated 21 Nov 08
Exploiting Online Games: Cheating Massively Distributed Systems (Addison-Wesley Software Security Series)  
This is the eBook version of the printed book.If you are a gamer, a game developer, a software security professional, or an interested bystander, this book exposes the inner workings of online-game security ... more
29.69 $
New from 25.98 $
Used from 21.56 $
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Author Gary McGraw
Publisher Addison-Wesley Professional
Publication Date 2007-07-19
AVG Rating: 3.57
  Added 05 Jun 06   Updated Today
Foundations of 3D Graphics Programming : Using JOGL and Java3D  
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Technical ... more
63.96 $
New from 43.28 $
Used from 53.44 $
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Author Edward J. Wegman
Publisher Springer
Publication Date 2006-07-10
AVG Rating: 0.00
  Added 01 Jun 06   Updated Today
Fundamentals of Game Design  
For courses in Fundamentals of Game Design for all video game developers and designers With a focus on designing for the commercial entertainment market, this text teaches the principles and practice ... more
87.00 $
New from 37.12 $
Used from 41.76 $
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Author Andrew Rollings
Publisher Prentice Hall
Publication Date 2006-09-23
AVG Rating: 0.00
  Added 01 Jun 05   Updated Today
Fuzzy Mathematical Programming and Fuzzy Matrix Games (Studies in Fuzziness and Soft Computing)  
From the reviews of the first edition: "The book presents a systematic theory … oriented primarily to senior undergraduate students, as well as to graduate students and researchers in the area ... more
169.00 $
New from 99.95 $
Used from 119.88 $
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Author Suresh Chandra
Publisher Springer
Publication Date 2005-03-14
AVG Rating: 10.00
  Added 24 Jan 05   Updated JUST
Game Art: Creation, Direction, And Careers (Game Development)  
Riccard Linde (Art Director) has been involved in the CG industry for over 10 years. Self-taught as an 3D artist he migrated into the games industry 4 years ago, from which date he has released four AAA ... more
32.97 $
New from 31.21 $
Used from 30.20 $
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Author Riccard Linde
Publisher Charles River Media
Publication Date 2005-02
AVG Rating: 0.00
  Added 01 Aug 06   Updated 21 Nov 08
Game Character Animation All in One  
Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As ... more
49.99 $
New from 2.49 $
Used from 2.23 $
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Author Les Pardew
Publisher Course Technology PTR
Publication Date 2006-10-27
71 - 80 / 205
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