
Making Crease Using 3D Studio Max For Interior Design

Female Body Modeling: Part 2 by Giorgio Luciano

Creating a Jack Daniel's Bottle

How to model a Table and a Chair

Making of "Sunrise in venise"

IES light in Vray by Zbigniew Ratajczak

3D Underwater Scene

Making of Yuka by Lukasz Szeflinski

Leather in Vray by Zbigniew Ratajczak

Seat Leon II by David Melchor

Creating an Nuclear explosion effect in 3ds MAX

Modeling a Blanket using 3ds max

Automated Tank Tracks in 3ds max 6 by Jason Slabber

Particle Rain by Stefano Rebecchi

Steaming coffee cup with 3ds MAX

Car Modeling Using Nurbs Part 1 by Julian Sarmiento

A magical forest scene by Jussi Lehtiniemi

Low-Poly Character Modeling and Texturing by Athey Nansel-Moravetz

Ecorche: Sculpting Face Anatomy by Ryan Kingslein

Creating a Realistic Animated Cable/Rope/Flex by Matt Clark

Reactor tutorial by Andrzej Gasior

Procedural Shaders: Update on Lava by Allan McKay

The Street Racer by Kenji Gozum

Understanding IES Lights

Rigging for Moosah & Chub by Adam Scott

Making of the Donkeyskin by Chris Beatrice
The Making of Seth by Dave Wilson

Bendy Limbs Tutorial for 3ds Max by Felix Joleanes

Custom Scripted Shader in 3D Studio Max

3D Character Rigging - The Arm

Making of 'L'homme dans la foret' by Stefan Stinga

Learning Scattering and Translucency Part 01

Vray Lightmap Tutorial by PENdzel

Creating a Rock Shader

Making of "Cafe" by Tiziano Fioriti

Using VRay Global Illumination GI (Realistic Lighting)

Modeling a Wastebasket

Sofa Modeling by Mahmoud Keshta

"It's all in the Eyes" - creating realistic eyes by Adam Baroody

Post production in architecture by PENdzel