
Biped > Linking a hand

Desert Life by Miguel Madaíl de Freitas

Animated Water/Sea by Jorge Lescale Mucio

Post production in architecture by PENdzel

3D Birthday Balloons in 3ds Max

Underwater Scene with 3DS Max and Mental Ray

Creating Realistic Clouds by Alexander Pronskiy

Create a Realistic Fireball using FumeFx

Canyon material using advanced procedurals and Vertex Colours by Peter Åsberg

3d Lighting Setups: 3 Point Lighting by Jenn Downs

How to create a car using the polygonal modelling by Claudio Magri

Modeling of Shark by Nikola Drincic

Muscle Bulging Using Muscle Bones in 3ds max by Peter Starostin

Vray > Self-illumination objects

How to link an object to a vertex in 3ds max

Making of Shark: Animation by Nikola Drincic

Cel Shading concepts by J.I.Styles

Making of "Sunrise in venise"

Particle Rain by Stefano Rebecchi

Procedural Shaders: Update on Lava by Allan McKay

Creating an Exploding Planet

Afterburn: Explosions by Allan McKay

Realistic Grass using the Hair and Fur modifier

"Smokin 1" - Basic 3dsmax Particles by Allan McKay

Simple way of steam creation by Dmitriy Shljahtenko

Creating Realistic Cigarette Smoke in 3D Studio Max

Underwater Scene Exploration

HDRI with 3DSMAX & Mental Ray by Emre Goren

The Making of Maybach 57 3D model

Making of: The Gates of Hell by Mario Russo

Modeling a Blanket using 3ds max

Candle tutorial in Maxwell

Particle Blazing Fire In 3DSMAX by Ghassan Lafi

"It's all in the Eyes" - creating realistic eyes by Adam Baroody

Architectural compositing: Camera Match by Mateusz Stolarski

Particles ( Glu3D ) tutorial by Antonio Casado

General Texturing Techniques by Richard Tilbury

Creating a Realistic Looking Object Using V-Ray In 3D Studio Max- By Ahmed3D

Ball Rain by mygel

Worn, Painted Metal Surface by Arild Wiro