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  • Light Tracer
  • Making of the Korean Actress
  • Creating an Nuclear explosion effect in 3ds MAX
  • Seat Leon II by David Melchor
  • Studio Lighting Tutorial by Joshua Murphy
  • Galvanized steel using procedural maps in 3dsMax by scrimski
  • Procedural Shaders: Magma/Lava Effect by Allan McKay
  • Making of the Urban Environment by Stefan Morrell
  • Creating a Realistic Pencil Part 2
  • Making of Kameswaran Iyer (Typical South Indian) by Prashant Sadaphule
  • All-In-One Basics Tutorial by Colin Barnette
  • Procedural Shaders: Update on Lava by Allan McKay
  • Maxwell Material Editor
  • Subdvision Body Model - A female body from a cylinder by Wiro
  • 3dsmax: mental ray by _mistle_
  • Automated Tank Tracks in 3ds max 6 by Jason Slabber
  • House texturing by Nikol Drincic
  • Movement of the automobile on a line by Dmitriy Shljahtenko
  • Making Crease Using 3D Studio Max For Interior Design
  • Compositing: Camera Matching by Allan McKay
  • Vray Lightning Tutorial by Linda Ferroni
  • Advance Materials by Mario Malagrino
  • Creating an Asteroid by Allan McKay
  • Making of Italian Creek
  • Creating a Planet Shockwave Explosion in Space
  • Ella - Making of
  • We draw a bolt and a nut by Dmitriy Shljahtenko
  • Making of The Lighthouse Kiel by Martin Klein
  • Creating an Architectural Scene Part 3
  • Roman soldier by KLICEK
  • Making of The Age of Numeron by Ivan ULicny
  • Making of the NS5 by Ajdin Barucija
  • Particle Rain by Stefano Rebecchi
  • Basic Armchair by Pawel Kuciel
  • IES light in Vray by Zbigniew Ratajczak
  • Modeling a Blanket using 3ds max
  • Breaking the Stone
  • Basic Modelling for begginers by Rinne
  • Occlusion in 3dsmax 7 by Ozgur Ustundag
  • Entries 1 - 40 / 772


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