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  • Biped > Linking a hand

    Biped > Linking a hand

  • Desert Life by Miguel Madaíl de Freitas

    Desert Life by Miguel Madaíl de Freitas

  • Animated Water/Sea by Jorge Lescale Mucio

    Animated Water/Sea by Jorge Lescale Mucio

  • Post production in architecture by PENdzel

    Post production in architecture by PENdzel

  • 3D Birthday Balloons in 3ds Max

    3D Birthday Balloons in 3ds Max

  • Underwater Scene with 3DS Max and Mental Ray

    Underwater Scene with 3DS Max and Mental Ray

  • Creating Realistic Clouds by Alexander Pronskiy

    Creating Realistic Clouds by Alexander Pronskiy

  • Create a Realistic Fireball using FumeFx

    Create a Realistic Fireball using FumeFx

  • Canyon material using advanced procedurals and Vertex Colours by Peter Åsberg

    Canyon material using advanced procedurals and Vertex Colours by Peter Åsberg

  • 3d Lighting Setups: 3 Point Lighting by Jenn Downs

    3d Lighting Setups: 3 Point Lighting by Jenn Downs

  • How to create a car using the polygonal modelling by Claudio Magri

    How to create a car using the polygonal modelling by Claudio Magri

  • Modeling of Shark by Nikola Drincic

    Modeling of Shark by Nikola Drincic

  • Muscle Bulging Using Muscle Bones in 3ds max by Peter Starostin

    Muscle Bulging Using Muscle Bones in 3ds max by Peter Starostin

  • Vray > Self-illumination objects

    Vray > Self-illumination objects

  • How to link an object to a vertex in 3ds max

    How to link an object to a vertex in 3ds max

  • Making of Shark: Animation by Nikola Drincic

    Making of Shark: Animation by Nikola Drincic

  • Cel Shading concepts by J.I.Styles

    Cel Shading concepts by J.I.Styles

  • Making of

    Making of "Sunrise in venise"

  • Particle Rain by Stefano Rebecchi

    Particle Rain by Stefano Rebecchi

  • Procedural Shaders: Update on Lava by Allan McKay

    Procedural Shaders: Update on Lava by Allan McKay

  • Creating an Exploding Planet

    Creating an Exploding Planet

  • Afterburn: Explosions by Allan McKay

    Afterburn: Explosions by Allan McKay

  • Realistic Grass using the Hair and Fur modifier

    Realistic Grass using the Hair and Fur modifier

  • "Smokin 1" - Basic 3dsmax Particles by Allan McKay

  • Simple way of steam creation by Dmitriy Shljahtenko

    Simple way of steam creation by Dmitriy Shljahtenko

  • Creating Realistic Cigarette Smoke in 3D Studio Max

    Creating Realistic Cigarette Smoke in 3D Studio Max

  • Underwater Scene Exploration

    Underwater Scene Exploration

  • HDRI with 3DSMAX & Mental Ray by Emre Goren

    HDRI with 3DSMAX & Mental Ray by Emre Goren

  • The Making of Maybach 57 3D model

    The Making of Maybach 57 3D model

  • Making of: The Gates of Hell by Mario Russo

    Making of: The Gates of Hell by Mario Russo

  • Modeling a Blanket using 3ds max

    Modeling a Blanket using 3ds max

  • Candle tutorial in Maxwell

    Candle tutorial in Maxwell

  • Particle Blazing Fire In 3DSMAX by Ghassan Lafi

    Particle Blazing Fire In 3DSMAX by Ghassan Lafi

  • "It's all in the Eyes" - creating realistic eyes by Adam Baroody

  • Architectural compositing: Camera Match by Mateusz Stolarski

    Architectural compositing: Camera Match by Mateusz Stolarski

  • Particles ( Glu3D ) tutorial by Antonio Casado

    Particles ( Glu3D ) tutorial by Antonio Casado

  • General Texturing Techniques by Richard Tilbury

    General Texturing Techniques by Richard Tilbury

  • Creating a Realistic Looking Object Using V-Ray In 3D Studio Max- By Ahmed3D

    Creating a Realistic Looking Object Using V-Ray In 3D Studio Max- By Ahmed3D

  • Ball Rain by mygel

    Ball Rain by mygel

  • Worn, Painted Metal Surface by Arild Wiro

    Worn, Painted Metal Surface by Arild Wiro



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