
3D Underwater Scene

Creating an Nuclear explosion effect in 3ds MAX

Particle Rain by Stefano Rebecchi

Steaming coffee cup with 3ds MAX

Procedural Shaders: Update on Lava by Allan McKay

Animated Water/Sea by Jorge Lescale Mucio

Creating Realistic Water with Wakes by Patar Napitupulu

"Smokin 3" - Advanced 3dsmax Particles by Allan McKay

Creating an Exploding Planet

Procedural Shaders: Magma/Lava Effect by Allan McKay

Creating Realistic Cigarette Smoke in 3D Studio Max

Underwater Scene with 3DS Max and Mental Ray

Creating a Night Sky with Procedural Twinkling Stars

Foam Generation with Dreamscape

"Smokin 1" - Basic 3dsmax Particles by Allan McKay

RealFlow: Simple "Pouring" Exercise by Jay Price

Afterburn Fireball by Michael Seidl

"Smokin 2" - Intermediate 3dsmax Particles by Allan McKay

Creating an Asteroid by Allan McKay

Afterburn: Quick Clouds by Allan McKay

Create Fluid in Realflow

Creating a Planet Shockwave Explosion in Space

Afterburn: An Introduction by Allan McKay

Afterburn: Explosions by Allan McKay

Create a Tornado in 3ds max 4 by Joel Andersson

Afterburn: Advanced Explosions by Allan McKay

Water Dripping in 3ds max using Particle Flow

Cigarette smoke by Thomas Suurland

Creating Fire in 3DSMAX by Allan McKay

PFlow Trajectory displayed with Splines

3D Mountain in 3ds Max

Simple way of steam creation by Dmitriy Shljahtenko

Creation a fire in MAX2 by using a particles by Yoni Cohen

Texture based particle emission by Allan McKay

Fireworks by Streaker

Explosion Tutorial by Monty

Sticky Fluids

3D Water The Ocean

Fireworks by Mikhail Gladtchenko

Volumetrics: Combustion by Allan McKay