
Animated Water/Sea by Jorge Lescale Mucio

Creating an Exploding Planet

Underwater Scene with 3DS Max and Mental Ray

Creating Realistic Clouds by Alexander Pronskiy

Create a Realistic Fireball using FumeFx

Particle Rain by Stefano Rebecchi

Procedural Shaders: Update on Lava by Allan McKay

Afterburn: Explosions by Allan McKay

"Smokin 1" - Basic 3dsmax Particles by Allan McKay

Simple way of steam creation by Dmitriy Shljahtenko

Creating Realistic Cigarette Smoke in 3D Studio Max

Underwater Scene Exploration

Particle Blazing Fire In 3DSMAX by Ghassan Lafi

Video Post Glow Effect

Creating Neon Text

Particle Leaf Animation

Steaming coffee cup with 3ds MAX

"Smokin 3" - Advanced 3dsmax Particles by Allan McKay

Creating Waterfalls Tutorial by Ronel K. Pabico

Lightsaber - glow effect

Creating Realistic Water with Wakes by Patar Napitupulu

"Smokin 2" - Intermediate 3dsmax Particles by Allan McKay

Cigarette smoke by Thomas Suurland

Creating Fire in 3DSMAX by Allan McKay

Sticky Fluids

Creating Grass with Hair

RealFlow: Simple "Pouring" Exercise by Jay Price

Creating an Nuclear explosion effect in 3ds MAX

Bokeh Effect in 3ds Max

Create Realistic Clouds in 3DS Max

Creating a Procedural Sea with 3D Studio Max

Create Ocean in Mental Ray by Nicky Baiculescu

Mental Ray Water Surface by Bimendra Bandara

Dynamic Water by Mike Bauer

Exploding an Object in Reactor Part 1

Creating Dripping Water with Particle Flow

Simulate fire and smoke effects in FumeFX

Creating a Comet/Asteroid

Fluid Dynamics With Real Flow

Quick Lava Tutorial by by Jonas Ussing