
Imaginative Illustration with J.P. TargeteVolume 3: The Final Color Illustration

Imaginative Illustration with J.P. Targete: Volume 1: Thumbnailing and Final Color Sketch

Imaginative Illustration with J.P. TargeteVolume 2: Tonal Underpainting and Detailing

Matchmoving: Object Tracking: 3D Tracking with Tim Dobberts

Concept Design 1: Vehicle Sketching

Concept Design 4: Digital Painting

Concept Design 2: Sketching Environments

Creating a Faery Figure with Wendy Froud

Set Extension and Lighting Effects

Techniques of Feng Zhu 2: Robot Design Refinement and Rendering

Comic Book Coloring with Steve Firchow

The Techniques of Puddnhead 1: Creature Design and Drawing

Techniques of Feng Zhu 3: The Fundamentals of Shot Design for Environments

Techniques of Scott Robertson 1: Basic Perspective Form Drawing

Concept Design 3: Quick Sketching

Techniques of Syd Mead 3: Creating The Color Preliminary

Comic Book Inking with Joe Weems

How to Render Matte Surfaces 2: Shading Round Geometric Surfaces

Theory and Application with Jeremy Vickery. Practical Light and Color.

Illustration Techniques with Dave Dorman; Vol 1: Pencil Art and Painting Preparation

Illustration Techniques with Dave Dorman; Vol 2.: Traditional Painting in Oils and Mixed Medai

Comic Book Pencilling with Stephen Platt

Techniques of Ryan Church 1: Rendering Matte Vehicles

Matchmoving: Essential Production Techniques: 3D Tracking with Tim Dobberts

Techniques of Ryan Church 4: Rendering Low-Tech Architecture

Comic Book Layout & Pencilling with Alvin Lee.

Comic Book Pencilling with David Finch

Matte Painting Production Techniques

Techniques of Scott Robertson 2: How to Draw Cars

How to Render Matte Surfaces 3: Shading Complex Curved Surfaces

How to Render Matte Surfaces 1: Shading Planar Surfaces

Visual Effects Compositing Fundamentals: Production Compositing Techniques

Techniques of Scott Robertson 3: How to Draw Aircraft

Techniques of Ryan Church 2: Rendering Shiny Vehicles

Sculpting Comic Book Style with John Brown

Visual Story Telling With Iain McCaig 1: Anatomy of a Story

Techniques of Neville Page 1: Creature Design -- Fantasy Wildebeest

The Techniques of Aaron Sims: Volume 2: Designing with Photoshop, XSI, and Deep Paint

Sculpture 3: Sculpting the Detailed Character Head

Sculpture 5: Molding and Casting the Maquette