Big Buck Bunny loves Creative Commons “This video was created in order to promote the use of Creative Commons on the volunteer computing based rendering service Renderfarm.fi (http://www.renderfarm.fi)...
How Digital Domain created Robotarm Aladino Debert, of Digital Domain, talks about some of the challenges and also the process of creating their new fully CG spot in under a four week time constraint. Read...
Blender used to make cover art for Nature Chemistry Christopher Wilmer has created this image for the cover of Nature Chemistry, a leading scientific journal. Christopher Wilmer writes: Hello everybody, I am Ph.D. student...
Plugin Update: MCM / MCA Exporter v1.6 from HI Corp. Changes for v1.6 are:- Adds support for the new Mascot Capsule eruptionST realtime stereo rendererThe english pages haven't been updated yet, so the links abo ...
The Witcher 2 Assassins of Kings trailer Platige Image has recently completed an impressive trailer for the role-playing video game developed by Polish studio CD Projekt RED, adapted from the book series by Andrzej...
FiberMesh to Splines for 3DS Max released FiberMesh to Splines is a new plugin by Marius Silaghi designed to convert exported FiberMesh fur, fibers and hair from ZBrush to splines in 3DS Max. More at Marius Silaghi’s...
Gus Grubba joins Brazil 3.0 development An interesting turn of events. One of the original developers of 3D Studio and 3DS Max, Gus Grubba, who’s worked as a senior software engineer for the Yost Group, Autodesk...